I've been running a DnD Campaign for quite some time now and wanted to use the easterweekend to model something from that campaign.
This sword one of my players found and has come to own due to some very unfortunate saving-rolls did turn out to be a nice little project to work my way through over the past two days.
Base-Mesh was created in Maya, detailed in zBrush and textured in Substance Designer and Painter. Finally I rendered out some images with Marmoset.